My role in this project was the lead-developer
I mostly did the enemies and i implemented the art from our 4 artists, i also managed the github page
and helped where i could.
Part of making the enemies was adding animations to the enemies via parameters.
Here you can see the animation tree for the piranha plant above.
For this project we used Unity as our main engine, the sprites were made in Photoshop and all added into sprite sheets for easy animating in Unity. we also used Visual Studio Code as our main code editor for this project.
Game-Engine
Used for making the sprites
Projects' code editor
As one of my first projects with a group of devs and artist this went really well. We struggled a bit with combining this game with school stuff next to the game but im glad we pushed trough to make a simple yet fun demo.
Finally here you can watch the Gameplay video of our 'Forest Follies' demo.